What are the main results of research project Overcoming Breakdowns in Teams with Interactive Tabletops (ORBIT)?
Sunnen, P., Arend, B., Heuser, S., Afkari, H., & Maquil, V. Developing an interactive tabletop mediated activity to induce collaboration by implementing design considerations based on cooperative learning principles. In C. Stephanidis & M. Antona (Eds.), HCI International 2020 - Posters. 22nd HCI International Conference, HCI 2020 Copenhagen, Denmark, July 19-24, 2020 Proceedings. Cham: Springer.
Maquil V., Afkari H., Moll C., Hermen J., and Latour T. (2019). Active Tangibles for Tabletop Interaction based on the Kniwwelino Prototyping Platform. In Mensch und Computer 2019 (MuC ’19), September 8–11, 2019, Hamburg, Germany.
Sunnen, P., Arend, B., Heuser, S., Afkari, H., & Maquil, V. (2019). Designing collaborative scenarios on tangible tabletop interfaces-insights from the implementation of paper prototypes in the context of a multidisciplinary design workshop. In Proceedings of 17th European Conference on Computer-Supported Cooperative Work. European Society for Socially Embedded Technologies (EUSSET).
Sunnen, P., Arend, B., & Maquil, V. (2018). “There Was No Green Tick”: Discovering the Functions of a Widget in a Joint Problem-Solving Activity and the Consequences for the Participants’ Discovering Process. Multimodal Technologies and Interaction, 2(4), 76.